![]() ![]() There is also the apparent opinion that people like Coh mechanics more than coh2 mechanics, I can't play without the possibility of using Shift on the mini map to capture points in multiplayer games, and for now that's not possible. But that is a very personal impression and we have seen way too little for any conclusion I guess.Īs I said it's semantics, because preAlfas aren't for public access, they may be saying that a lot more content and features will be released, but at heart this is a beta version of a part of the game, the campaign. To me, the game feels closer to CoH1 than 2 did. ![]() Sure, the engine won't change (or at least that would surprise almost everybody I guess) but besides, what can we tell for sure?įrom the very small bits, I have seen and played I like the direction a lot. How exactly are you able to tell that? I saw you making this claim in several threads and never quite understood how you can be so sure that it is already a beta (more than one year from beta to final release would be quite a long time). It's a beta version, pre-alpha is only semantic, the game is what we see right now, they will change some things but not to much, the engine is what it is. Any number of things can and will change. Neutral, since all we've tasted is pre-alpha. ![]()
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